Problems & Puzzles: Puzzles Puzzle 213. Hailstone Champion Sequences Hailstone sequences of numbers, {ai} are these produced in the so-called Collatz problem for a given starting number a1 (see 1 & 2), applying recursively the following rule: ai+1 = 3*ai +1 if ai is odd; otherwise ai+1 = ai / 2 For each particular initial value a1 there is only one maximal member, M(a1) in the corresponding sequence. For example if a1=7 , the hailstone sequences is: 7, 22, 11, 34, 17, 52, 26, 13, 40, 20, 10, 5, 16, 8, 4, 2, 1, 4, 2, 1, .... and M(7)=52 According to the rules of the Collatz problem for generating the hailstone sequences, M(a1)=a1 only if a1=2^k, for k=>2; otherwise, M(a1)>a1. The quotient Q(a1)=M(a1)/a1 is a measure of the height of M(a1) relative to the initial value a1 of the corresponding hailstone sequence. I have produced a table of "champion hailstone sequences", for a1 >0. In this table we annotate in the first row the triad of values {a1, M(a1), Q(a1) } for a1=1; then we annotate in the next row, the next earliest a1 value such that its Q(a1) is larger than the Q(a1) of the previous row; and so on...
Questions: 1. Does Q(a1) grow beyond any limit? 2. Do you devise any special (non-trivial) property for the a1 values in the table of champions hailstone sequences? Solution: William Lipp solved the question 1:
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